About the author

Public information about Zhang Weihua is limited, and their nationality, dates of birth and death, and professional career cannot presently be confirmed. Judging from the seven works held in the collection, their writing and editorial focus centers on practical technical fields such as computer programming and design, digital imaging and animation production, and photographic technique. Representative works include Computer Game Programming: Foundations, DaVinci Film and Video Color Grading, Photography and Composition Techniques, VR Video Shooting Techniques and Camera Language, C4D Interactive Animation Technology, AE Film and Video Post-Production, and Animation Production. These works are largely oriented toward software learning and hands-on operation, balancing tool application with visual expression, and show the author's sustained attention to the intersecting areas of programming, post-production color grading, photographic composition, and 3D and interactive animation. Overall, the content emphasizes introductory guidance and technique explanation, serving technical learners and enthusiasts of visual creation.

Written (8)

Computer Game Programming: Fundamentals cover
Rating 3.4
Computer Game Programming: Fundamentals 何坤 / 周激流 / 张卫华 Peking University Press · 2025 This textbook is an introductory course text for undergraduates. Starting from basic concepts and combining theory with practice, it mainly introduces…
DaVinci Film and Television Color Grading cover
Rating 3.3
DaVinci Film and Television Color Grading 刘莉莉 / 张卫华 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers an overview of DaVinci color grading, the fundamentals of DaVinci color grading, editing and conforming, primary color correction, se…
Photography and Composition Techniques cover
Rating 3.3
Photography and Composition Techniques 张卫华 / 刘一杉 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers an overview of photography, camera basics, camera operation, lighting and exposure, an introduction to photographic composition, comp…
VR Video Shooting Techniques and Lens Language cover
Rating 3.3
VR Video Shooting Techniques and Lens Language 张卫华 / 赵荣娟 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers an overview of film and television theory, the elements of audiovisual composition and their creative relationships, shots and framin…
C4D Interactive Animation Technology cover
Rating 3.2
C4D Interactive Animation Technology 刘莉莉 / 张卫华 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers entering the world of C4D, basic C4D operations, parametric objects, NURBS, the modeling tool group, the deformation tool group, edit…
AE Film and Television Post-Production cover
Rating 3.2
AE Film and Television Post-Production 刘一杉 / 张卫华 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers the After Effects workflow, creating basic animations with effects and presets, text animation, shape animation, multimedia presentat…
Animation Production cover
Rating 3.1
Animation Production Chen Rui / 张卫华 Chongqing University Electronic Audio-Visual Publishing House · 2023 This book covers an overview of animation, animation production tools, editor commands, simple animation production, property animation production, sc…
Diagnosis and Non-Surgical Treatment of Cervical Spondylosis (5th Edition) cover
Diagnosis and Non-Surgical Treatment of Cervical Spondylosis (5th Edition) 张卫华 Henan Science and Technology Press · 2021 This is the 5th edition of Diagnosis and Non-Surgical Treatment of Cervical Spondylosis, edited by Zhang Weihua. Revised and expanded from the previou…

Publishers

Peking University PressHenan Science and Technology PressChongqing University Electronic Audio-Visual Publishing House