Aesthetics
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Summary
formal beauty, perception, use and empathy, the dominance of the non-material, image and meaning, spatial imagery, an overview of exhibition space design, basic principles of exhibition space design, and specialized exhibition space design. Through studying this book, students can master the theoretical foundations and practical application of aesthetics.
Editor's review
From a professional perspective, the book's strengths lie in the clarity of its structure and the readability of its content. The author, Yu Jun, explains complex aesthetic concepts in accessible language, avoiding overly academic expression so that readers without a professional background can easily follow. The book cites rich artistic examples—from painting and music to literature—demonstrating the real-world application of aesthetic theory and enhancing the vividness and practicality of the content. However, the book may be somewhat lacking in depth; readers who already have a certain foundation in aesthetics may find the content rather basic and lacking in-depth discussion of cutting-edge theory.
Overall, Aesthetics is a high-quality introductory reader suitable for beginners. It not only helps readers build a basic understanding of the discipline of aesthetics but also stimulates deeper thinking about art and beauty. In today's era of prevalent visual culture, the aesthetic tools and perspectives offered by this book have positive significance for enhancing personal art appreciation and quality of life. Although it may not meet the needs of advanced research, its value as a door opening onto the world of aesthetics cannot be overlooked.
Who it's for
A good fit for
- Beginners interested in aesthetics and art theory who want a systematic understanding of basic concepts and frameworks
- Art enthusiasts or creators seeking theoretical support to deepen their understanding of works and their own creation
- Students or teachers in the humanities and social sciences, as a supplementary textbook or extracurricular reading
- General readers who hope to enhance their aesthetic ability and depth of thought in daily life through aesthetics
Not a good fit for
- Academic readers seeking cutting-edge, professional aesthetic research or in-depth theoretical analysis
- Readers expecting a large number of practical techniques or specific art operation guides
Reading tips
- It is recommended to read in chapter order to build a systematic body of aesthetic knowledge
- While reading, engage with the artistic examples mentioned in the book—view relevant paintings or listen to music—to enhance the experience
- After each chapter, try to summarize the key points and think about their application in real life
About the publisher
Chongqing University Electronic Audio-Visual Publishing House focuses on electronic and audio-visual publications in the social sciences, science and technology, and education, and is involved in developing and operating digital teaching platforms and professional teaching-resource databases. Its 169 titles in the catalog cover social sciences, popular science, medicine, management, examinations, and programming design. They include social-science and popular-science works such as Review of Social Research Methods (Vol. 1) and An Illustrated Guide to the Wildlife of Guangdong Grand Canyon (2 vols.), medical humanities titles such as The Cell Renegade and Fatal Redemption, and management and technical textbooks such as Brand Operations and Planning, Digital Electronic Technology (2nd ed.), C# Programming and WinForms Basics, and Data Cleaning Techniques and Applications. Contributors include Zhao Lianfei, Zhao Feng, Hou Yu, Chen Zhe, Peng Meiqian, and Wang Jingping, as well as institutions such as the Guangdong Ruyuan Grand Canyon Provincial Nature Reserve Management Office and Guangzhou Caomufan Environmental Technology Co., Ltd. Owing to limited public information, its publishing profile is best seen as running across academic reviews, nature guides, medical popularization, and information-technology textbooks.
Contents
- 版权信息
- 内容提要
- 前言
- 第1章 何为美学,美学的关键词
- 1.1 何为美学
- 1.2 美是什么
- 1.3 趣味
- 1.4 设计是什么
- 1.5 设计的美
- 第2章 设计师的美学身份
- 2.1 从工匠到艺术家
- 2.2 教育与人文主义传统
- 2.3 设计与设计师的自诉
- 第3章 形式美
- 3.1 形式要素
- 3.2 形式的法则
- 第4章 知觉、使用与移情
- 4.1 知觉思维
- 4.2 艺术知觉与产品知觉
- 4.3 使用与移情
- 第5章 非物质主导
- 5.1 功能与形式的虚化
- 5.2 产品身份的丢失
- 5.3 产品走进身体
- 5.4 产品环境
- 5.5 产品的变异
- 第6章 图像与意义
- 6.1 图像与词语
- 6.2 图像修辞
- 6.3 图像学与符号学
- 第7章 空间的意象
- 7.1 空间的意义
- 7.2 环境需要
- 7.3 环境意象
- 第8章 展示空间设计概述
- 8.1 展示空间设计的概念
- 8.2 展示设计的由来与发展
- 8.3 展示设计的特点与范畴
- 8.4 现代展示空间设计的发展趋势
- 第9章 展示空间设计基本原理
- 9.1 展示空间设计的形式法则
- 9.2 展示空间设计方法
- 9.3 展示空间设计中人体工程学的应用
- 第10章 展示空间专项设计
- 10.1 展示空间平面设计
- 10.2 展示空间规划设计
- 10.3 展示空间色彩设计
- 10.4 展示空间照明设计
- 10.5 展示空间道具设计
- 10.6 展示空间版面设计
- 10.7 展示空间影像传媒技术设计
FAQ
Is this book suitable for readers with no background in aesthetics at all?
Does the book cover Chinese aesthetics or Eastern art?
What can readers gain from reading it?
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About the author
Yu Jun is an author about whom limited public information is available; only one work by this author can currently be identified, namely Aesthetics. According to the existing classification, the book falls under the field of design, suggesting that its content may relate to the application of aesthetic theory in design practice, or that it explores questions of taste and beauty from a design perspective. As no clear records have been found regarding birth and death dates, nationality, educational background, or professional positions, little more can be said about the author's life. On the basis of the materials currently available, Yu Jun's writing centers on the theme of aesthetics and addresses readers interested in design aesthetics. Although the output is small, the work offers a readable reference for understanding the connection between aesthetics and design. For readers who wish to enter aesthetic discussion from a design angle, the book has a certain reference value; further details about the author's other writings and intellectual background await disclosure of more public information.
Liu Changhao is a Chinese author of books on computer graphics and design. Publicly available information about him is limited, and no clear records of his biography, nationality, or educational background have been found. Judging from the three works held in the collection, his writing focuses on two areas: 3D production and design aesthetics. 3ds Max Advanced Modeling and Rendering addresses advanced operations in 3D modeling and rendering, VR Model Making deals with model construction for virtual reality scenes, and Aesthetics shows his attention to design and aesthetic questions beyond technical matters. These works are often classified under computer basics, design, and software learning, and their readers are mainly university students in related fields, design practitioners, and self-learners of software operation. His writing tends toward step-by-step, practical technical explanation, combining software functions with specific production tasks, and is suitable for use as reference books or course support materials.