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Throne of Death

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3.1M words

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Summary

Throne of Death is a long game-world fantasy novel by the web author Yumin, serialized from July 2013 to February 2016, totaling about 3.13 million characters over more than a thousand chapters. The story begins with the protagonist Xu Ziye. He was originally a necromancer in a game world; after an accidental death, he is reborn with the memories of the Lich King into a world whose rules closely resemble the game's. These memories and experiences of the Lich King become his greatest asset for surviving in this other world. After rebirth, Xu Ziye does not get an easy start: he wakes to find himself swept up in events engulfing the entire region and can only flee for his life. While evading pursuit, he tries every means to excavate graves and convert corpses, building his first forces with necromancer methods and recruiting various wild undead units along the way. Once established in a remote corner, he builds his own undead territory, constructing an industry, expanding his legions, and researching a necromantic spell system from scratch. Thereafter his stage expands from a small corner to a larger domain: the management and founding of a demiplane, exploration of the City of a Thousand Towers, wars among multiple factions on the continent of Ceyro, repeated clashes with powerful enemies such as the Seven Monarchs, and the death-sacrifice incident surrounding the Golden Lion territory. Companions such as Rogue the Bone Duke, Aimon, and Rhein the Death Lord join his camp one after another, and his undead legion grows from ragtag bands into a force capable of shaking the continent's order. The story concludes with the protagonist finally ascending the Throne of Death and becoming part of the epic. The book devotes itself to building a growth system and unit hierarchy for necromancers, with a style emphasizing worldbuilding and faction development; it is a representative work in the graveyard-style, troop-spam western fantasy game genre.

Editor's review

如果你喜欢看主角从一具尸骸开始发家、一铲一铲把墓园挖成亡灵帝国的故事,《死亡神座》值得放进书架。羽民是网游与游戏异界题材的老作者,早年一部《网游审判》曾在同类作品中颇有口碑,此后《众神空间》《纯阳仙境》等书一路写下来,对“游戏规则变成世界规则”这件事有自己成熟的写法。本书最大的长处是设定:亡灵法师的进阶路径、亡灵兵种的招募与统御、半位面的经营逻辑,写得细致而自洽,很多读者把它当“亡灵法师修炼手册”来读;副本与场景设计也有相当的合理性,前期主角亡命流窜的段落,把那种朝不保夕的紧张感写出来了。同时也需实话实说:本书节奏偏慢,行文偏“干”,大量篇幅用于铺设定与数据推演,情感戏和爽点都不算浓;后期收束时对全局的掌控略显不足,部分章节之间的衔接有割裂感。因此它更像一本“设定党”的心头好,而不是所有人都能轻松读完的爽文。若你偏爱西幻亡灵题材、享受建设与爆兵的过程,它会给足你想要的细节;若你更在意人物关系与情感张力,则需要一点耐心。

Who it's for

A good fit for

  • 喜欢亡灵法师、巫妖、墓园流与爆兵流西幻题材的读者
  • 偏爱世界观设定与体系搭建,能接受大量设定说明的“设定党”
  • 喜欢看主角从零建设领地、发展势力、经营军团的读者
  • 读过羽民《网游审判》《游戏四万年》等作品,想继续追其旧作的读者

Not a good fit for

  • 追求快节奏、强爽点、开篇即高潮的读者
  • 更看重人物情感线与对白张力,对数据化叙述不耐心的读者
  • 不熟悉网游与游戏异界题材、对亡灵法师体系毫无兴趣的读者

Reading tips

  1. 前期流亡与建领地的部分信息密度高,建议顺着主线读,不必逐条记设定。
  2. 把重心放在亡灵体系的成长与军团扩张上,这是本书最有价值的部分。
  3. 可先读前几十章判断是否合口味,喜欢设定向作品的人通常会更投入。
  4. 后期节奏与衔接较弱,若感到疲惫可适当跳读战争段落,抓住主线即可。

FAQ

《死亡神座》完结了吗?大概多少字?
已完结。该书2013年7月开始连载,2016年2月20日完结,全书约313万字、约1080章,属于篇幅较长的网文,阅读前需做好长期投入的准备。
这本书是纯数据化网游文吗?
不完全是。主角自带游戏系统,但作品更偏重“游戏异界”,即世界按游戏规则运转,而叙述重心放在异界冒险、亡灵体系建设与势力发展上,升级模式并不生硬。
没读过羽民其他作品,能直接读这本吗?
可以。本书是独立故事,与作者其他作品没有阅读顺序上的依赖。不过作者风格偏重设定与数据,先试读开头若干章,能帮助你判断是否适应这种写法。
主角是什么设定?
主角许子业原为游戏中的亡灵法师,陨落后带着巫妖王的记忆重生到与游戏相似的世界。他依靠这段记忆发展亡灵法术、招募兵种、建立领地,最终登上死亡神座。

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