The Critical Game
Tags
Summary
Editor's review
Who it's for
A good fit for
- Readers interested in the history of early twentieth-century Anglo-American literary criticism
- Readers who enjoy essayistic reviews and stylistic appreciation
- Writers who want to learn critical writing and the appreciation of style
- Students studying the shift in criticism from moral instruction to aesthetic experience
Not a good fit for
- Readers seeking a systematic framework of literary theory
- Readers hoping to find analysis of contemporary writers and works
- Readers unfamiliar with early twentieth-century polemics who do not wish to look them up
Reading tips
- Read it as a collection of essays, dipping in and starting with entries on writers you know, to get a feel for the critical tone.
- As you read, note how the author uses metaphor and impressionistic judgment in place of systematic argument, and keep notes on style.
- Read alongside a history of criticism, placing the individual reviews back in the periodical and polemical context of their time.
About the publisher
Project Gutenberg is a digital publishing project focused on public-domain ebooks. Its publishing direction centers on classic literary works whose copyright has expired, covering genres such as poetry, drama, fiction, and epic. Representative books include Lyrical Ballads by Wordsworth and Coleridge, Proust's Du côté de chez Swann, Shakespeare's Macbeth and The Complete Works of William Shakespeare, Homer's The Iliad, Dante's La Divina Comèdia: Purgatòri, Cervantes's The History of Don Quixote, Volume 2, and Grahame's The Wind in the Willows. Its author resources consist mainly of classic Western writers such as Wordsworth, Proust, Shakespeare, Homer, Dante, Cervantes, Grahame, and Tolstoy. Its publishing feature is the provision of freely accessible ebooks in EPUB and Kindle formats; it is not a traditional publisher, and publicly available information is limited.
Contents
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 26
- 27
- 28
- 29
- 30
- 31
- 32
- 33
- 34
FAQ
Does the "game" in the title mean the criticism isn't serious?
Can I understand this book without a background in the history of criticism?
Is this book suitable for learning to write literary criticism?
Comments
Find this book
This site is an index: you start “Search all sources” in your browser, and the entries it lists all point to third-party sites; please judge their availability yourself.
About the author
John Albert Macy (1877–1932) was an American writer and critic. One of his better-known contributions was his involvement in editing Helen Keller's autobiography The Story of My Life, and he was once married to Keller's teacher Anne Sullivan, a connection that tied him to the editing and circulation of Keller's early works. Macy's own writing centered mainly on literary criticism; his representative work, The Critical Game, deals with literature and critical practice, with prose that leans toward reflection and carries the analytical perspective of a reviewer. His subject matter was not especially broad, and public information about him is relatively limited, so in literary history he is regarded more as an editor and critic associated with Helen Keller than as a prolific author. Overall, his style favors exposition and evaluation, offering some reference value for understanding the context of early twentieth-century American literary criticism.