Checkmates for Three Pieces cover

Checkmates for Three Pieces

Rating 2.9
Word count
18K words
Chapters
2

Tags

Summary

Project Gutenberg was the first provider of free electronic books, or eBooks. Michael Hart, founder of Project Gutenberg, invented eBooks in 1971 and his memory continues to inspire the creation of eBooks and related technologies today.Checkmates for Three Pieces by William Brett FishburneAuthor: Fishburne, William Brett,Language: English, Class: GV: Geography, Anthropology, Recreation: Recreation, Leisure, Release Date: Oct 1, 2003

Editor's review

This is a chess puzzle book built around three-piece endgames, a classic practical training resource. Its value lies not in explaining opening systems or positional theory but in the many king-hunt positions with three pieces, repeatedly sharpening the reader's intuition for how a small set of forces—king, rook, bishop, knight—work together. Three-piece endgames form an important bridge between basic mating patterns and complex middlegames: with few pieces and relatively controlled variations, they are ideal for building the habit of calculating the king's position first, then the pieces' routes. The positions are mostly presented as exercises, so readers must work them out themselves, making the book better suited to practice than to reading straight through. For enthusiasts who already know the basic moves and simple mates, it effectively closes the gap between following a score and calculating unaided. It is best used with a board and pieces set up: think independently first, then check the answers, rather than only reading the solutions. As a public-domain e-book, it is easy to print or display side by side, making it suitable for short, fragmented training sessions.

Who it's for

A good fit for

  • Enthusiasts who know the basic rules of chess and want to improve their endgame calculation
  • Children and parents studying three-piece mates who need plenty of positions
  • Readers who prefer workbooks for focused training over reading theory
  • Grassroots chess teachers who need low-cost electronic teaching materials

Not a good fit for

  • Complete beginners who do not know chess moves or rules
  • Advanced players seeking systematic opening theory or middlegame strategy
  • Readers who prefer explanatory text and are unwilling to set up the board and calculate

Reading tips

  1. Prepare a physical board or chess software; work out each position independently before checking the answer.
  2. Practice in batches by chapter, ten to fifteen positions at a time, to stay focused on calculation.
  3. Record wrong answers separately and redo them a week later to spot patterns in similar mistakes.
  4. Read alongside a basic mating manual: first consolidate queen and rook mates before starting this book.

About the publisher

Project Gutenberg United States · Founded in 1971

Project Gutenberg is a digital publishing project focused on public-domain ebooks. Its publishing direction centers on classic literary works whose copyright has expired, covering genres such as poetry, drama, fiction, and epic. Representative books include Lyrical Ballads by Wordsworth and Coleridge, Proust's Du côté de chez Swann, Shakespeare's Macbeth and The Complete Works of William Shakespeare, Homer's The Iliad, Dante's La Divina Comèdia: Purgatòri, Cervantes's The History of Don Quixote, Volume 2, and Grahame's The Wind in the Willows. Its author resources consist mainly of classic Western writers such as Wordsworth, Proust, Shakespeare, Homer, Dante, Cervantes, Grahame, and Tolstoy. Its publishing feature is the provision of freely accessible ebooks in EPUB and Kindle formats; it is not a traditional publisher, and publicly available information is limited.

Contents

  1. 1
  2. 2

FAQ

Is this book suitable for complete beginners?
Not really. It consists mainly of three-piece endgame exercises and assumes the reader already knows how the pieces move, castling, and the basic concept of checkmate. Beginners should first learn the rules and simple mates; otherwise they will not know where to start and may lose interest.
Do I need to set up every position on a board?
It is advisable to set up the pieces or use chess software whenever possible. The key to three-piece endgames is calculating piece routes and coordinating with the king; reading the answer alone rarely builds a feel for it. Working positions out exposes blind spots in calculation and is far more effective than passively reading solutions.
What are the advantages of using this public-domain e-book?
The book comes from Project Gutenberg and is a freely available electronic text, convenient for printing as exercise sheets, viewing side by side, or importing to a tablet for annotation. Readers can split it into practice sessions as needed and need not carry a paper copy.

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About the author

Fishburne, William Brett is an author about whom limited public information is available; his nationality, dates of birth and death, and full English name cannot be confirmed. Judging from the two works recorded in the catalog, Checkmates for Three Pieces and Checkmates for Four Pieces, his writing centers on checkmating techniques in chess endgames, with separate volumes discussing mate-in-three and mate-in-four positions according to the number of pieces. This kind of subject belongs to practical chess training literature, typically combining diagrammed positions with solution explanations to help readers become familiar with piece coordination and ideas for mating the king. Although biographical details are scarce, the works themselves show a clear intention of series-based compilation, aimed at chess enthusiasts seeking to improve their tactical calculation and offering some instructional reference value among endgame exercise books.