Soaring cover

Soaring

Rating 2.9
Word count
199K words
Chapters
77

Tags

Summary

Up in the clouds, immortals survey the mortal world; below, mortals wear themselves out seeking the Dao. Warlords of the various kingdoms ignite fierce wars to claim the throne of the Human Emperor and contend for the realm; the great immortal sects play their endless games, seeking only longevity.

At the foot of Mount Fuyao, a young blacksmith carries a blade on his back and a sword in his hand, tempering himself through cultivation amid the chessboard of a chaotic age, and reforges this shattered world in the furnace!

Editor's review

This is a coming-of-age long novel that uses xianxia as its shell and a chaotic age as its board. The author sets three layers side by side—patrols from the heavenly court, contention among states for supremacy, and rivalry among immortal sects—so that the cultivation path of a blacksmith boy at the foot of Mount Fuyao is always entangled with the fate of the realm, and the image of carrying a blade and holding a sword brings out the satisfaction of a grassroots rise. The work's strength lies in its broad setup and driving pace: from the forge fires of the marketplace to the smoke of battlefields and then to the calculations of immortal gates, the protagonist is not invincible from the start but is tempered within the chess game and reforged where things break, giving a steady sense of "fighting his way up" step by step. It suits segmented reading on commutes or before bed, and readers who like "small people stirring a great era." One caveat: the world is wide and the character threads are many, so the early part needs a little patience; by the middle it hits its stride.

Who it's for

A good fit for

  • Readers who like xianxia blended with dynastic contention
  • Veteran readers fond of grassroots youths rising through cultivation
  • Readers comfortable with multi-threaded storytelling and a large world
  • Those looking for an immersive long serial to follow

Not a good fit for

  • Readers who prefer short, fast-paced stories with a climax every chapter
  • Those indifferent to xianxia contention or already tired of it
  • Readers unaccustomed to many characters and factions advancing in parallel

Reading tips

  1. Read the first five chapters to establish the world, then decide whether to continue, to avoid dropping it early.
  2. Jot down the relationships among states and immortal sects; the middle will read more smoothly.
  3. Treat each point where the protagonist is "reforged" as a stage summary to keep track of the growth line.
  4. Reading two or three chapters each night helps maintain continuity as the chess game advances.

Contents

  1. 版权信息
  2. 第一章 扶摇山
  3. 第二章 神仙封山 扶摇小镇
  4. 第三章 噩梦
  5. 第四章 天弃之地
  6. 第五章 客去客又至
  7. 第六章 春秋学堂
  8. 第七章 教书先生 算命道士
  9. 第八章 多事之秋
  10. 第九章 神秘铜块
  11. 第十章 冲突
  12. 第十一章 市井蝼蚁
  13. 第十二章 说书先生
  14. 第十三章 世界之大
  15. 第十四章 入梦
  16. 第十五章 梦中杀劫
  17. 第十六章 误入禁地
  18. 第十七章 修行世界
  19. 第十八章 天道轮回 皆有命数
  20. 第十九章 师者,传道授业
  21. 第二十章 练拳
  22. 第二十一章 密谋
  23. 第二十二章 杀星登门
  24. 第二十三章 绝境
  25. 第二十四章 符箓之威
  26. 第二十五章 复仇
  27. 第二十六章 上山
  28. 第二十七章 符箓之威
  29. 第二十八章 兵家杀器
  30. 第二十九章 深山古庙
  31. 第三十章 黑猫
  32. 第三十一章 恐怖黑猫
  33. 第三十二章 神秘老人
  34. 第三十三章 少女?公主
  35. 第三十四章 山神遭劫
  36. 第三十五章 上古秘辛
  37. 第三十六章 黑猫来历
  38. 第三十七章 遇见
  39. 第三十八章 复仇之战
  40. 第三十九章 仙尊勒令
  41. 第四十章 仙尊临世
  42. 第四十一章 大仇得报
  43. 第四十二章 山神神位牌
  44. 第四十三章 东皇钟响
  45. 第四十四章 落幕
  46. 第四十五章 诡地
  47. 第四十六章 尘封的古史
  48. 第四十七章 答案
  49. 第四十八章 山道偶遇
  50. 第四十九章 死人
  51. 第五十章 大事
  52. 第五十一章 死对头
  53. 第五十二章 再临石桥
  54. 第五十三章 寻物禁地
  55. 第五十四章 神秘女子
  56. 第五十五章 河母正神
  57. 第五十六章 危机
  58. 第五十七章 山水有相逢
  59. 第五十八章 客至,客去
  60. 第五十九章 噩耗
  61. 第六十章 上门求助
  62. 第六十一章 枯井
  63. 第六十二章 女鬼来历
  64. 第六十三章 交易
  65. 第六十四章 富贵公子和贫寒孤儿
  66. 第六十五章 暗巷血战
  67. 第六十六章 破境
  68. 第六十七章 下井
  69. 第六十八章 解封
  70. 第六十九章 井下光景
  71. 第七十章 白衣女鬼
  72. 第七十一章 变故
  73. 第七十二章 杀阵
  74. 第七十三章 风浪不止
  75. 第七十四章 这算什么事儿
  76. 第七十五章 时光荏苒 山神诉远古
  77. 第七十六章 重回时空

FAQ

Is this book pure xianxia or more about dynastic contention?
It is both. Patrols of gods and immortals in heaven and rivalry among the great immortal sects form the cultivation backdrop, while contending overlords of the states fighting for the Human Sovereign's throne sustain the chaotic-age framework. The protagonist's identity as a blacksmith boy draws him into both lines from the bottom, so it reads with both cultivation satisfaction and the weight of a realm-wide chess game.
Is the protagonist strong from the start?
No. The material shows he is a blacksmith boy at the foot of Mount Fuyao, carrying a blade and holding a sword as he tempers himself in a chaotic age, and his growth unfolds gradually. Readers who like watching a protagonist fight his way up from the bottom will find it more to their taste.
What if I can't get into it early on?
The book's world is wide and the faction threads are many, so the early part needs a little patience. Read the first five chapters to establish the basic setup and roughly sort out the relationships among states and immortal sects; once the middle enters the chess-game clashes, it becomes noticeably smoother.

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About the author

墨迹成灰 Author

Moji Chenghui is a web-fiction author about whom limited public information is available, with two works currently held in the library. Their representative works are Fuyao and The Theft of Qin, and based on these two titles, the author's writing mainly covers the genres of otherworldly continents and wuxia fiction. They are adept at unfolding tales of Jianghu grudges and adventures in imagined worlds, blending the flashing blades of wuxia with the strange and wondrous settings of otherworldly realms to form a narrative style that combines the flavor of traditional wuxia with a sense of fantasy. As the author's biographical details, nationality, and English name are not publicly disclosed, little is known about their personal experience, and assessments of their work rest mainly on the thematic orientations and writing characteristics presented in the existing titles.

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