Notes on Solitude cover

Notes on Solitude

Rating 3.0
Word count
180K words
Chapters
59
ISBN
9787229177034

Tags

Summary

A fantasy novel themed on solitude and searching, departure and homecoming, it tells the story of a talking cat and a young man who cannot sleep at night, together searching for twenty-one ancient Spanish gold coins. The book is divided into four parts: Part One, "Paper Whispers," uses a notebook format to establish the protagonist's daily life and hardships, setting off the surreal episode of the cat beginning to speak and the legend of the twenty-one ancient Spanish gold coins. Part Two, "In a Foreign Land," advances in pure detective-fiction form the search for the first four coins, as the protagonist weathers various worldly challenges and crosses wits with characters such as the owner of Bone Street and the father and son at the pawnshop. Part Three, "On the Wasteland," recounts how "I" loses the way and strays onto a wasteland without time, where "I" and a shepherd go upstream and, in a wondrous manner, find sixteen gold coins in an abandoned Catholic church; then a flood arrives, and I drift back alone on a sheepskin raft to the real world. Part Four, "No Other Choice," unfolds an adventure around a tropical island, recounting in a realistic mode the search for the last gold coin and a rebirth ritual under the moonlight. In the final chapter, the writer appears in a new identity five years later and tells the origin of this book. Beyond the main story, several legendary tales of independent characters—a Spanish blacksmith, the sailor García, the orphan Mr. Lotus Root Slice, Kawakami the sheep, a painter and his wife—are told around the same theme.

Editor's review

This is a fantasy novel built on "solitude and searching," yet its fantasy does not win through grand worldbuilding but through the trust slowly built between a talking cat and an insomniac young man. The four parts each have their own emphasis: the notebook form lays out hardship, the detective mode drives the coin hunt, the wasteland section shifts into something close to a parable-like experiment with time, and the island adventure pulls back to a realistic mode. The twenty-one ancient Spanish gold coins are both thread and pretext; what truly holds the reader is the legendary tales of independent characters along the way—blacksmith, sailor, orphan, painter—each carrying their own shortcomings and obsessions. Reading it gives a drifting sense of wandering in a foreign land, suited to entering slowly in quiet hours. It offers no brisk puzzle-solving pleasure; instead it lets the reader feel the pull of "departure and homecoming" through the act of searching.

Who it's for

A good fit for

  • Readers of fantasy who enjoy slow pacing, strong atmosphere, and parable-like qualities
  • Literary readers drawn to themes of solitude, wandering, and homecoming
  • Readers who appreciate a mix of notebook form, detective technique, parable, and other narrative modes
  • Those who want quiet bedtime reading without strong plot momentum

Not a good fit for

  • Genre-fiction readers expecting fast-paced adventure and dense twists
  • Readers who prefer hardcore fantasy settings and fully built world systems
  • Readers impatient with multiple narrative threads and standalone character stories

Reading tips

  1. Read in the order of the four parts, pausing after each to notice the shifts in narrative technique.
  2. Treat "On the Wasteland" as the book's turning point in rhythm; read it more slowly and feel the disappearance of time.
  3. After finishing, look back at the notebook fragments in the first chapter—you will find many details were planted early.

About the publisher

Chongqing Publishing House China · Founded in 1950

Chongqing Publishing House is a comprehensive publisher known for its titles in the humanities, social sciences, literature and arts, with about 940 books in its catalogue. Its publishing areas cover world history, science fiction, foreign literature, architecture and philosophy. Representative titles include Xiang Da's A History of Communications Between China and the West, Liang Sicheng's Rules of Qing-Style Construction, Liu Cixin's The Three-Body Problem II: The Dark Forest and III: Death's End, Ann Rand's The Fountainhead (25th Anniversary Edition), and Brandon Sanderson's Stormlight Archive series. Its authors include Xiang Da, Liu Cixin, Liang Sicheng and Ann Rand. The press has developed distinctive strengths in historical source editing, the introduction and creation of science fiction, the translation of foreign literature, and architecture and philosophy titles, balancing scholarly value with general readership. As public information is limited, this profile outlines its publishing directions based only on the books in the catalogue.

Contents

  1. 版权信息
  2. 第一部 纸上呓语
  3. 第一章 我、牛肉面以及失真感
  4. 第二章 “桌子”俱乐部
  5. 第三章 “纸牌”游戏
  6. 第四章 不知名的16岁少年
  7. 第五章 我又想起她在电梯里哭的样子
  8. 第六章 记得带雨伞,等你回家
  9. 第七章 这一章的事情听上去不像真的
  10. 第八章 谈谈(上)
  11. 第九章 谈谈(下)
  12. 第十章 这一章的意义暂时还不明确
  13. 第十一章 一个安静明亮的下午
  14. 第十二章 没有猫牌五星,也没有虎牌
  15. 第十三章 不重要但必须做的事
  16. 第二部 在异乡
  17. 第一章 除了等待什么也不做
  18. 第二章 重要人物
  19. 第三章 在雾中
  20. 第四章 约翰李
  21. 第五章 带有宿命意味的一场大雨
  22. 第六章 从黑暗中醒来
  23. 第七章 当铺
  24. 第八章 幸运数字
  25. 第九章 事情自然不会如此顺利
  26. 第十章 没有救生员的游泳池
  27. 第十一章 给戴水滴形耳环的女孩的一封信
  28. 第十二章 番外:戴水滴形耳环的女孩
  29. 第十三章 一座20世纪的老房子
  30. 第十四章 藕片先生的故事(上)
  31. 第十五章 藕片先生的故事(下)
  32. 第十六章 藕片先生年代记
  33. 第十七章 离开故乡的感觉
  34. 第三部 荒原之上
  35. 第一章 603号房间
  36. 第二章 这是哪里
  37. 第三章 除了风声什么也没有
  38. 第四章 单卵男人(又名:一个持刀者的自白)(上)
  39. 第五章 单卵男人(又名:一个持刀者的自白)(下)
  40. 第六章 新的发现
  41. 第七章 洪水来了
  42. 第八章 我将去往何处
  43. 第九章 从未体验过的黑暗
  44. 第四部 别无选择
  45. 第一章 渡海,登岛
  46. 第二章 哪里出了问题
  47. 第三章 三天大风
  48. 第四章 第六日
  49. 第五章 在水中
  50. 第六章 暂时没有更好的办法
  51. 第七章 山上的白房子
  52. 第八章 “嘶嘶……嘶嘶……”
  53. 第九章 没有月亮的夜晚
  54. 第十章 仪式
  55. 第十一章 灯在水中燃烧
  56. 第十二章 最后的画作
  57. 第十三章 酒吧长谈
  58. 第十四章 尾声
  59. 后记

FAQ

What kind of fantasy is this book?
It is closer to literary or parable-like fantasy than to hardcore worldbuilding. The talking cat and the legend of the ancient coins provide a surreal entry point, but the narrative focus falls on the characters' solitude, searching, and homecoming; detective technique, notebook form, and realistic adventure alternate, so the genre boundaries are fairly blurred.
Is the search for the twenty-one coins tense?
The detective mode of Part Two does bring confrontation and momentum, but the book's overall pace is slow, and the wasteland section deliberately dissolves any sense of time. Readers expecting each coin to correspond to a tense adventure may be disappointed; the emphasis is on the people and events encountered along the way, not on the coins themselves.
Are the standalone character stories related to the main plot?
These stories unfold around the theme of "solitude and searching," echoing and complementing the main line rather than serving as mere interludes. Each presents different characters' shortcomings and obsessions, offering another layer of reading beyond the main story and making the world of characters feel fuller.

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About the author

贾洋 Author

Jia Yang: currently, public information is limited, and no clear records are available regarding nationality, dates of birth and death, or an English name. It is known that this author has one work, Lonely Notes (Gudu Bij), which is commonly classified under the category of Otherworldly Continent. Judging from the title and category, the work may use loneliness as its thematic thread and unfold its narrative through an otherworldly continent setting, combining personal emotion with a fantasy world. Since only this one work is included in the database, it is not yet possible to assess the overall trajectory of the author's writing, stylistic development, or literary influence, nor to evaluate distinctive features of the writing. Based on the available information, Jia Yang's creative profile remains rather unclear; readers seeking further understanding can only turn to the text of Lonely Notes itself to observe how the theme of loneliness is handled within an otherworldly framework.

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