Entering the Game
Tags
Summary
Editor's review
Who it's for
A good fit for
- Detective fiction readers who enjoy honkaku mystery and the snowstorm manor模式
- Readers who enjoy multi-perspective narration and like to deduce the truth themselves
- People looking for a suspenseful read they can finish in one sitting over a weekend or during a trip
- Readers interested in ensemble drama in a closed space and the contest of human nature
Not a good fit for
- Readers who prefer light, warm stories and dislike depictions of violence and death
- Readers who lack patience for multi-character, multi-clue narratives and easily confuse characters
- Serious literary readers expecting deep social-issue themes or literary expression
Reading tips
- It is advisable to prepare paper and pen or sticky notes and jot down each narrator’s key testimony and contradictions
- When reading each survivor’s recollection, pause first and speculate on its credibility before continuing
- Pay attention to the timeline between the suicide three years ago and the serial murders; after finishing, look back at the earlier foreshadowing
- Try to read continuously and avoid long interruptions that may blur character relationships and clue memory
About the publisher
Founded in 1997 and based in Beijing, Taihai Publishing House takes “building cultural bridges and promoting cross-strait unity” as its mission, focusing on Taiwan-related studies, social sciences and humanities, Chinese and foreign history, and literature. Judging from the 709 titles in the database, its publishing centers on foreign literature and classic works, with attention to Eastern philosophy, architecture, and social culture. Representative books include Hermann Hesse’s Siddhartha and Steppenwolf and the four-volume Hesse literary series, Liang Sicheng’s A History of Chinese Architecture, Lao She’s Teahouse (unabridged classic edition), Sun Wu’s The Art of War, and collections by W. Somerset Maugham, Yasunari Kawabata, and Yukio Mishima. Its authors include major foreign writers such as Hesse, Maugham, Kawabata, and Mishima, as well as Liang Sicheng, Lao She, and Sun Wu. Its publishing features complete presentation of classic texts and series-based organization of foreign literature; public information on its Taiwan-related studies titles and authors is limited.
Contents
- 版权信息
- 第一局 无人清白
- 第01章 驾驶员的发言
- 第02章 何金玲的发言
- 第03章 彭顾君的发言
- 第04章 尹少莲的发言
- 第05章 白衣男子的发言
- 第06章 何金玲的发言
- 第07章 钟哲瀚的发言
- 第08章 张雅菱的发言
- 第09章 慕容思炫的发言
- 第10章 彭顾君的发言
- 第11章 尹少莲的发言
- 第12章 梅曼荷的发言
- 第13章 慕容思炫的发言
- 第14章 尹少莲的发言
- 第15章 梅曼荷的发言
- 第16章 慕容思炫的发言
- 第17章 “欧先生”的发言
- 第18章 钟哲瀚的发言
- 第19章 慕容思炫的发言
- 第20章 “欧先生”的发言
- 第二局 毒龙之心
- 第三局 猫脸老人的杀意
- 第四局 迷途之蝶
- 上篇:泣蝶
- 中篇:痴蝶
- 下篇:哀蝶
- 第五局 俄狄浦斯之泪
FAQ
I haven’t read other works by Xuan Xian. Can I read this one directly?
Is this book suitable for teenagers?
What should I do if I easily confuse the characters while reading?
Comments
Find this book
This site is an index: you start “Search all sources” in your browser, and the entries it lists all point to third-party sites; please judge their availability yourself.
About the author
Xuan Xian is a Chinese author known for suspense and mystery fiction. Public information about the author is limited: only two works are known to be published under this name, the representative titles being The Spade Society and Entering the Game. Judging from the common classification of these two works, Xuan Xian's writing focuses on the suspense and mystery genre, emphasizing the arrangement of cases and the advancement of plot, while the titles themselves suggest themes of strategy, entrapment, and puzzle-solving. Because no more detailed biographical information is available, the author's nationality, dates of birth and death, and English name remain unconfirmed, and readers can learn about the author mainly through the works themselves. On the basis of the available material, Xuan Xian's output is small in scale, yet it has left a recognizable mark within the suspense and mystery genre, making it worth the attention of readers who enjoy domestic mystery fiction, tight plotting, and clever puzzle design.