Python in Practice cover

Python in Practice

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Word count
597 words
Chapters
14
Series
Programmer's Treasury Series
ISBN
9787121450846

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Summary

Python in Practice is a Python textbook in the Programmer's Treasury Series from Publishing House of Electronics Industry. It was compiled by Wang Kefei, Jiang Guiliang, Meng Xuemei, and others, and jointly written by instructors from TEDU and Jilin Business and Technology College. The book has 14 chapters in two parts: language fundamentals and industry applications. Chapters 1 to 7 systematically cover Python's main syntax features, starting with the language's history, installing the development environment, and using PyCharm, then introducing variables, operators, control structures, functions and modules, composite data types such as lists, tuples, dictionaries, and sets, object-oriented programming, and file I/O with CSV and JSON data processing. Chapters 8 to 14 move to hands-on applications: network programming (UDP, TCP, multithreading, and requests), web scraping (page fetching and BeautifulSoup parsing), MySQL-based database programming, data analysis (NumPy, pandas, SciPy), data visualization (Matplotlib, seaborn), Pygame game programming (a Snake case study), and AI vision applications—using a camera for multi-face detection and recognition. The book emphasizes learning by doing: every concept comes with a simple example, each chapter ends with one or more practical tasks, and coding is explained step by step. Some difficult points include QR-code micro-videos. The content progresses from easy to difficult and balances depth and breadth, making it suitable both for self-study from scratch and as a Python course textbook for applied undergraduate and vocational college computer programs.

Editor's review

市面上的 Python 书大致分两类:一类只讲语法,学完仍不知道能做什么;另一类直接抛项目,初学者连代码都读不下来。这本书试图在两者之间搭一座桥——前七章把语法讲清楚,后七章直接对应七个真实开发方向:网络编程、爬虫、数据库、数据分析、可视化、游戏、人脸识别。它的编写团队来自达内时代科技集团与吉林工商学院,长期做 IT 职业培训与课堂教学,因此每一章都采用“知识点+小案例+章末实训任务”的三段式结构,实训任务按开发步骤一步步写清编码过程,读者跟着敲就能跑通,而不是只看到一段结论性代码。书中对难点配有二维码微视频,扫码即可看讲解与习题答案,对没有人带的自学者尤其友好。597 千字、428 页的体量,把 Python 从入门带到能独立做小项目,作为高校一学期的教材也正好铺得开。如果你需要一本能同时应付课堂作业和课下自学的 Python 书,这一本值得放进候选清单。

Who it's for

A good fit for

  • 零基础想系统入门 Python 并动手做项目的自学者
  • 应用型本科、高职院校计算机类专业的 Python 课程学生
  • 想从语法过渡到爬虫、数据分析、可视化等方向的转行者
  • 需要实训案例与配套教学资料的培训讲师、辅导老师

Not a good fit for

  • 已有多年 Python 开发经验、想深入 CPython 原理的资深工程师
  • 只关心机器学习算法推导、希望系统学习深度学习的读者
  • 主要使用 R、Julia 等语言、仅想快速查阅 Python 语法的读者

Reading tips

  1. 按章节顺序学,先吃透第 1~7 章的语法,再进入后七章的应用领域,避免跳过基础直接抄代码。
  2. 每章末的实训任务务必自己写一遍,写不出来再看书中的步骤,这比读一遍正文有效得多。
  3. 边学边装好 Python、PyCharm 与 MySQL 环境,第 10 章以后的案例依赖真实数据库与摄像头硬件。
  4. 可以配合官方文档和 Python 之禅一类短文,理解书中的语法设计动机,而不只是记住写法。

About the publisher

Publishing House of Electronics Industry China · Founded in 1982

The Publishing House of Electronics Industry is a comprehensive publisher distinguished by its focus on electronic information and related fields. Judging from the more than 3,000 titles in its catalogue, its publishing covers programming and design, artificial intelligence, computer science, finance and economics, photography, and social sciences, attending both to cutting-edge technology and to general readers. Representative titles include Factor Investing: Methods and Practice, x86 Assembly Language: From Real Mode to Protected Mode, The RISC-V Reader, Artificial Intelligence: Speech Recognition, Understanding and Practice, Phased Array Radar Technology, Radar Target Characteristics, and 100 Go Mistakes and How to Avoid Them, most of which centre on technical methods and engineering practice. Its authors include Shi Chuan, Li Zhong, Wang Xiaobo, David Patterson, Andrew Waterman, and Yu Zihao, among others from China and abroad. Owing to limited public information, no further publishing features are elaborated here.

Contents

  1. Chapter 1 Overview of the Python Language
  2. Chapter 2 Python Language Fundamentals
  3. Chapter 3 Program Control Structures
  4. Chapter 4 Functions and Modules
  5. Chapter 5 Composite Data Types
  6. Chapter 6 Object-Oriented Programming
  7. Chapter 7 File Operations
  8. Chapter 8 Network Programming
  9. Chapter 9 Web Scraping
  10. Chapter 10 Database Programming
  11. Chapter 11 Data Analysis
  12. Chapter 12 Data Visualization
  13. Chapter 13 Pygame Game Programming
  14. Chapter 14 AI Vision Applications—Face Recognition

FAQ

这本书适合零基础的人看吗?
适合。前 7 章从 Python 的发展历程、安装开发环境讲起,一章章推进到函数、面向对象和文件操作,配有简单易懂的小案例,是作者明确设定的零基础起点。
这本书用的是 Python 3 吗?
书中基于 Python 3 讲解,示例环境为 PyCharm。Python 3 的小版本迭代较快,个别库(如 pandas、Matplotlib)用法可能有更新,建议以官方文档为准。
书里的实训任务需要什么开发环境?
主要需要 Python 3 解释器与 PyCharm 集成开发环境;数据库章节需要本地安装 MySQL,游戏与人脸识别章节会用到 Pygame、OpenCV 等第三方库,书中有相应的安装说明。
这本书和《Java应用与实战》是同一个系列吗?
是的,两者都属于电子工业出版社的“程序员宝典系列”,由同一套编写团队组织,体例一致,都是语法基础加章末实训任务的结构。

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About the author

王科飞 Author

Wang Kefei: public information is limited, and at present only two computer-related works are known, namely Java Application and Practice and Python Application and Practice. Judging from the titles and their classification, his writing is aimed at programming beginners and engineering practice, covering the basic syntax, development environments, and project applications of the two mainstream languages, and belongs to the typical hands-on technical textbook category. Such books usually emphasize practical exercises and case-based implementation, with plain language and clear steps that make it easy for readers to learn while doing. The two works together cover both Java and Python, indicating that the author focuses on cross-language introductory programming teaching and can respond to the technology choices of different learners. For readers who wish to get started quickly and complete small projects, these books offer reference value. Because biographical and professional information is lacking, his identity, background, research direction, and academic experience cannot be confirmed; the above introduction is based solely on the works recorded in the database and makes no further inferences.

蒋贵良 Author · Chinese

Jiang Guiliang is a Chinese author about whom little public information is available. The database contains only one work under this name, Python Applications and Practice, which is categorized under general computer science. Based on this limited information, his writing focuses on the practical application of programming languages, using Python as an entry point for readers who want hands-on practice. In the absence of biographical and academic details, it is difficult to assess his professional background or the full scope of his writing. His work can nonetheless be identified as a technical application book that emphasizes combining a language tool with real-world scenarios. For readers seeking to understand how Python is put into practice, such a title may offer some reference value. A fuller evaluation of his writing style and influence would require more works and author information.

孟雪梅 Author

Meng Xuemei: public information is limited. The only confirmed work is Python Applications and Practice, listed under the general computing category. Judging from the title, the book addresses the practical application of the Python language and hands-on project work, combining introductory programming with skills training. Books of this kind tend to emphasize operability, using examples to introduce syntax and tools so that readers can learn while practicing. Meng Xuemei's writing follows this approach, focusing on application rather than merely listing language features. For readers who want to use Python to solve practical problems, the work offers an accessible entry point for practice. Since no reliable public information is available about the author's education, profession, or research direction, no speculation is made here; this note only briefly describes the orientation of the existing work.

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