EON Virtual Simulation Advanced Applications
Tags
Summary
Editor's review
In terms of technical depth, the book's distinctive value lies in its positioning as "advanced applications." It moves beyond basic interfaces and simple scene building to explore in depth how to use the EON platform to achieve highly realistic physical simulation, data-driven dynamic scene control, and distributed collaborative simulation. The book includes numerous code snippets and logic flowcharts tied to examples, giving it strong practical guidance. For professionals seeking to enhance the immersion, interactivity, and system complexity of virtual simulation projects, it offers clear technical paths and feasible solutions.
From an industry perspective, virtual simulation technology is evolving from "visual presentation" toward "immersive interaction and decision support." The advanced topics covered in this book respond precisely to this trend and help readers build simulation systems with greater competitiveness and practical value. The content is organized from浅 to深—from simple to deep—and is logically rigorous, making it a key bridging work in the EON technology stack.
Who it's for
A good fit for
- Engineers and developers with foundational knowledge of EON Studio or similar virtual reality platforms
- Master's or doctoral students in higher education researching virtual simulation and digital twins
- Senior technical personnel responsible for simulation system development in industrial design, high-end equipment manufacturing, aerospace, and related fields
- Project leaders seeking to elevate virtual simulation projects from demonstration level to complex interaction and logical analysis capabilities
Not a good fit for
- Readers with no prior knowledge of virtual reality technology
- Beginner users who only need 3D model display and simple walkthrough functions
Reading tips
- It is recommended to use this book alongside EON Studio software, practicing and debugging each chapter's examples hands-on to deepen understanding.
- Pay particular attention to chapters on "behavior trees," "external data interfaces," and "rendering optimization," which are core to building advanced applications.
- Consider how the book's techniques can be transferred to your own industry projects; try adapting the generic examples to specific scenarios.
About the publisher
The Publishing House of Electronics Industry is a comprehensive publisher distinguished by its focus on electronic information and related fields. Judging from the more than 3,000 titles in its catalogue, its publishing covers programming and design, artificial intelligence, computer science, finance and economics, photography, and social sciences, attending both to cutting-edge technology and to general readers. Representative titles include Factor Investing: Methods and Practice, x86 Assembly Language: From Real Mode to Protected Mode, The RISC-V Reader, Artificial Intelligence: Speech Recognition, Understanding and Practice, Phased Array Radar Technology, Radar Target Characteristics, and 100 Go Mistakes and How to Avoid Them, most of which centre on technical methods and engineering practice. Its authors include Shi Chuan, Li Zhong, Wang Xiaobo, David Patterson, Andrew Waterman, and Yu Zihao, among others from China and abroad. Owing to limited public information, no further publishing features are elaborated here.
Contents
- 版权信息
- 内容简介
- 前言
- 第一篇 基础入门篇
- 第1章 虚拟现实技术及EON软件介绍
- 1.1 虚拟现实技术
- 1.2 EON软件介绍
- 第2章 EON Studio入门
- 2.1 如何快速获取帮助
- 2.2 EON Studio工作区
- 2.3 EON Studio视窗
- 2.4 EON Studio主菜单栏
- 2.5 EON Studio工具栏
- 2.6 EON Studio组件简介
- 第3章 创建EON仿真程序
- 3.1 EON中的坐标系统
- 3.2 EON中的资源数据库结构
- 3.3 创建EON仿真程序
- 3.4 保存EON仿真程序
- 3.5 运行和监测EON仿真程序
- 3.6 发布EON仿真程序
- 第二篇 节点介绍篇
- 第4章 EON节点介绍
- 4.1 代理节点
- 4.2 基本节点
- 4.3 图形用户界面控制节点
- 4.4 运动模型节点
- 4.5 传感器节点
- 4.6 运算(Operations)节点
- 4.7 可视(Visual)节点
- 第三篇 高级进阶篇
- 第5章 EON动态加载和流
- 5.1 EON动态加载简介
- 5.2 创建动态加载的EON仿真程序
- 5.3 设置PrototypebaseURL属性
- 5.4 关于流的概念
- 第6章 EON脚本编程
- 6.1 简介
- 6.2 脚本编程指导
- 6.3 脚本编程参考
- 6.4 脚本程序应用
- 第7章 EON流程控制
- 7.1 什么是流程控制
- 7.2 用于流程控制的节点
- 7.3 如何进行流程控制
- 7.4 流程控制注意事项
- 第8章 EonX控件编程
- 8.1 EonX控件介绍
- 8.2 EonX控件的属性
- 8.3 EonX控件的方法
- 8.4 EonX控件的事件
- 8.5 与主机应用程序通信
- 第9章 EON仿真程序的网页发布方式
- 9.1 EON网页发布条件
- 9.2 EON网页发布方法
- 9.3 EON网页发布向导
- 第四篇 案例应用篇
- 第10章 EON动态加载示例
- 第11章 数据库和文件访问示例
- 11.1 访问数据库
- 11.2 访问文件
- 第12章 简单交互动画示例
- 12.1 功能说明
- 12.2 设计流程
- 第13章 客厅制作仿真示例
- 13.1 功能说明
- 13.2 设计流程
- 第14章 流程控制示例
- 14.1 导入模型
- 14.2 规划路径
- 14.3 添加流程控制节点
- 第15章 虚拟装配与拆卸示例
- 15.1 功能说明
- 15.2 设计流程
- 第16章 EON与外部程序交互
- 16.1 EonX控件与VC之间的消息传递原理
- 16.2 EonX控件在VC中的具体应用
- 参考文献
FAQ
What prior knowledge does this book require?
Do the examples in the book include complete project files?
Is the content of this book outdated? Is EON technology still widely used?
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About the author
Niu Yupeng: publicly available information about this author is limited, and details such as nationality, dates of birth and death, and educational background have not been clearly recorded. According to the library's holdings, Niu Yupeng has one work, EON Virtual Simulation Advanced Applications, which is classified under industrial technology and focuses on advanced uses of EON virtual simulation software, making it a professional title oriented toward engineering practice and simulation technology. Books of this kind generally serve teaching, training, and project practice in the field of industrial technology, and their readers are mostly students, engineers and technicians, or practitioners of simulation applications in related disciplines. Because little information about the author's public record and writing background is available, it is difficult at present to offer a fuller assessment of his writing style and overall scholarly contribution; based on the existing work, however, the content reflects attention to the applied side of virtual simulation technology and may offer some reference value to readers in industrial technology.